Numerical Experiments

Definition

Let k(n) denote the minimum number of iterations deeded to make sure that every polygon with n side becomes convex after at most n midpoint iterations.

Triangle

It is clear that:

[Graphics:../Images/index_gr_21.gif]

Quadrilateral

Further, it is not hard to see that

[Graphics:../Images/index_gr_22.gif]

which we may check as follows:

[Graphics:../Images/index_gr_23.gif]
[Graphics:../Images/index_gr_24.gif]

To get an idea as to what is the probablity that a random 4-gon is convex:

[Graphics:../Images/index_gr_25.gif]
[Graphics:../Images/index_gr_26.gif]
[Graphics:../Images/index_gr_27.gif]

So this seems to suggest that a random 4-gon is convex about 30% of the time.

Pentagons

[Graphics:../Images/index_gr_28.gif]
[Graphics:../Images/index_gr_29.gif]
[Graphics:../Images/index_gr_30.gif]
[Graphics:../Images/index_gr_31.gif]
[Graphics:../Images/index_gr_32.gif]
[Graphics:../Images/index_gr_33.gif]
[Graphics:../Images/index_gr_34.gif]
[Graphics:../Images/index_gr_35.gif]

Hexagons

[Graphics:../Images/index_gr_36.gif]
[Graphics:../Images/index_gr_37.gif]
[Graphics:../Images/index_gr_38.gif]
[Graphics:../Images/index_gr_39.gif]
[Graphics:../Images/index_gr_40.gif]
[Graphics:../Images/index_gr_41.gif]
[Graphics:../Images/index_gr_42.gif]


Converted by Mathematica      September 20, 2001